I finally managed to venture outside of the Call of Duty world and picked up a copy of The Walking Dead game on Xbox 360. And let me tell you...I fell in love with it quickly. The Walking Dead is one of my favorite shows on TV and I have a weird obsession with zombies so I knew this game would be something I would enjoy, even though I was initially a little hesitant about the whole point and click aspect of the game. The game is comprised of five episodes and a bonus episode. Originally each episode was released individually to download but you can buy the disc at Gamestop for less than $20.

You play the character of Lee, a man on his way to prison when all hell breaks loose with the infection. You end up finding Clementine, a little eight year old girl that tags along for the ride since her parents are in Savannah. If you haven't played this gem by Telltale Games, the story line slightly changes depending on the decisions you make throughout the game. A lot of the decisions don't make a huge difference, such as what you say to specific people or which items you give to your companions, but there are some really tough decisions you have to make from time to time, such as deciding between to individuals to save and whether or not to cut off body parts. However, the small decisions to come into play because they affect the relationships you form with people and can alter the amount of trust between individuals.

At the end of every episode the game gives you a recap of the decisions you made and compares them to other people that have played the game. I took pictures of my gameplay stats to share on here. If you haven't played this game yet and plan to, I would probably stop reading this now in order to avoid any spoilers. 

Episode 1: The decisions in the first episode weren't too hard to make. There was a little hesitation in deciding between saving Shawn or Duck, but I went with Shawn since he saved me earlier and I felt like I owed it to him. Plus Duck seemed to be more of a hassle to deal with than Shawn, even though he was a kid. I also chose Carley over Doug because I felt like she would be more of an asset to the group since she was a good shot and the individuals seemed to be lacking in the weapons department.


Episode 2: I had a hard time deciding whether or not to cut off David's leg. I knew he had a slim chance of surviving the makeshift amputation, but I felt bad just leaving him there. I was hoping for a Hershel type recovery but obviously that didn't work. Killing Larry was the smartest decision to make in that scenario because I really did not want to have to deal with a giant walker in a confined space, especially after dealing with those disgusting cannibals. And he was a douche so I didn't even feel that bad about it. Obviously the flesh eating brothers had to go in order to prevent them from ruining anyone else's lives. I chose not to steal from the station wagon because of Clem; I didn't want to disappoint her and I know if someone would have stolen from me, I would have been pissed. But then again, I wouldn't have left the car open and unattended like it was either.


Episode 3: I had no problem leaving Lilly behind because she killed off Carley, my favorite character in the game. That stupid wench had it coming, especially since she was a raging bitch for most of the game. I get that we killed her father, but sometimes you have to leave your personal feelings out of major decisions that affect the lives of others. I didn't shoot Duck because I felt like it was Kenny's responsibility to take care of his kid. I didn't realize that I was in the smaller group in making that decision. 


Episode 4: I thought bringing Clementine to Crawford was a stupid decision because there was no time for babysitting. She was like Carl half the time and never really stayed where you told her to, and I couldn't take that chance in Crawford. I also let Ben fall because he wasn't really an asset to the group, he was annoying, and he really screwed things up at the motel. He had to go.


Episode 5: It took me a while to decide whether or not to cut off my own arm. I was hoping it would slow down the turning process and buy me more time to find Clementine, even though it produced a giant handicap. And of course the hardest decision of the game was at the end, and for me, that was telling Clem to leave me and let me turn. I couldn't make her shoot me since she had already been through so much, especially since she just witnessed her parents as walkers. I was really emotional during this scene (stupid ovaries) and cried like a baby throughout the dialogue. 


400 Days: I chose Justin over Danny because I felt like he could offer more in the outside world in regards to a safe place to go and having more contacts to group up with. Afterwards I wish I had chosen Dannny. I lost paper, rock, scissors (as well as the achievement for it) so I was forced to go outside. Not much I could do about that. I also left Nate because he was an obnoxious tool that I didn't want to deal with anymore. I didn't lie to Leland because I thought it was pretty obvious that I had killed his wife. Bonnie didn't seem like a good liar so I didn't want to chance him calling me out for it. And I decided to kill Stephanie because she was trying to screw over the group. I did think about grabbing the keys and hauling ass out of that parking lot, but I didn't want to risk not having a safe place to go with the little sister in tow. 


My relationships with others


Who was with me until the end


Who went to the compound in 400 Days

 

I definitely plan to pick up Season 2 soon. And all of the decisions made in the first season do have an impact on the second season, so choose wisely my friends. 

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